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Welcome to the Australian Futsal Group
2012

RULES

THE PITCH

 

Dimensions

 

The pitch must be rectangular. The length of the touchline must be greater than the length of the goal line.

 

Length:              Minimum 25 m

                       Maximum 42 m

 

Width:                Minimum 15 m

                    Maximum 25 m

 

International Matches

 

Length:              Minimum 38 m

Maximum 42 m

 

Width:                Minimum 18 m

                    Maximum 22 m

 

Pitch Markings

 

The pitch is marked with lines. These lines belong to the areas of which they are boundaries. The two longer boundary lines are called touchlines. The two shorter lines are called goal lines.

The pitch is divided into halves by the halfway line.

 

The Penalty Area

 

A penalty area is defined at each end of the pitch in the form of a half circle.

 

Penalty Mark

 

A penalty mark is drawn 6m from the midpoint between the goal posts and equidistant from them.

 

The Corner Arc

 

A quarter circle with a radius of 25 cm from each corner is drawn inside the pitch.

   

NUMBER OF PLAYERS

 

 

A match is played by two teams, each consisting of no more than 5 players, one of whom is the goalkeeper.

 

At the start of a match, a team must have a minimum of 3 player on the pitch of which one must be the goalkeeper.

 

If, in the event of  players being sent off, fewer than 3 players (including the goalkeeper) are left in either of the teams, the match must be abandoned.

 

Substitution Procedures

 

Substitutions may be used in any match played under the rules of an official competition at FIFA, confederation or national level.

 

The maximum number of substitutes permitted is 3.

 

The number of substitutions made during a match is unlimited. A player who has been replaced may return to the pitch as a substitute for another player.

 

A substitution is one which is made when the ball is out of play and for which the following conditions are observed:

 

·     The player leaving the pitch must do so at his/her own substitution zone.

·     The player entering the pitch must also do so at his/her own substitution zone but not until the player leaving the pitch has passed completely over the touch line. A substitute is subject to the authority and jurisdiction of the referees whether called upon to play or not.

·     The substitution is completed when the substitute enters the pitch, from which moment he/she becomes a player and the player whom he/she is replacing ceases to be a player.

·     A goalkeeper may change places with any other player. New goalkeeper must wear a keeper top.

 

Infringements / Sanctions

 

If, while substitution is being made, a substitute enters the pitch before the player being replaced has completely left:

 

·     player being replaced is instructed to leave the pitch the substitute is cautioned and shown the yellow card, play is restarted by an indirect free kick to be taken by the opposing team from the place where the ball was situated when the game was stopped.

 

Goals

 

Goals must be placed on the centre of each goal line.

 

They consist of two upright posts equidistant from each corner and joined at the top by a horizontal crossbar.

 

Safety

 

The goals may be portable but they must be anchored securely to the ground during play.

 

Surface Of The Pitch

 

The surface is smooth and flat and non-abrasive. The use of wood or artificial material is recommended. Concrete or tarmac should be avoided.  

 

 

  THE BALL

 

Qualities and Measurements

 

The Ball is spherical made of leather or other suitable material of a circumference of not less than 62cm and not more than 64cm not less than 400 grams nor more than 440 grams in weight at the start of the match of a pressure equal to 0.4-0.6 atmosphere (400-600g/cm2) at sea level.

 

 

 

Replacement of a Defective Ball

 

·     If the ball bursts or becomes defective during the course of a match:

      the match is stopped. The match is restarted by dropping the replacement ball at the place where the first ball became defective.

 

If the ball bursts or becomes defective while not in play, at a kick-off, goal kick, corner kick, free kick, penalty kick or kick-in:

 

·     The match is restarted according to the Laws

 

·     The ball may not be changed during the match without the permission of the referee.  

 

SUBSTITUTIONS

 

 

The Captain must inform the referee of the sub in advance. Player or players must be ready to come on or the game will proceed without him/her coming onto the court. 

 

If, while a substitution is being made, a substitute enters the pitch or a player being replaced leaves it from a place other than the substitution zone:

 

 

·     play is stopped, the offending player is cautioned and shown a yellow card, play is restarted by an indirect free kick to be taken by the opposing team from the place where the ball was situated when the game was stopped.

 

 

Substitution Zone

 

The substitution zone is situated on the same side of the pitch as the teams’ benches and directly in front of them and is where the players enter and leave the pitch for substitutions.

   

PLAYERS EQUIPMENT  

Safety

 

A player must not use equipment or wear anything which is dangerous to themselves or another player, including any kind of jewellery.

 

Basic Equipment

 

The basic compulsory equipment of a player is:

 

·     All players are to be in identical tops with numbers. All tops must be individually numbered and should not have any same numbers.

·     Numbers are to be either ironed, sewn, printed or glued on. Pins, pen, texta or tape numbers will not be accepted.

·     The numbers must be placed in the same place on all shirts (keeper excluded)

·     Keeper must have a numbered top which can vary from the rest of the team in colour or design but must adhere to the above as in the style.

·     All numbers are to be of the same size and can not be smaller then 5 cm.

·     Each player must have his/her own top.

·     Long or short sleeves will be accepted only if the top is of identical colour and design.

 

By the 3rd week of the competition, all players are to be in correct uniform.

Failure to comply with any of the above will result in 1 goal penalty per incorrect uniform. Goal deductions will take place at half time and will be based on the state of the uniform at the time, regardless of its state at the beginning of the game (eg. faded or ripped tops, numbers falling off or hanging during the course of the first half).

 

The penalty of 1 goal will also apply to similar coloured tops, faded tops, slightly off colour tops, faded coloured numbers, ripped or half hanging numbers, differing sponsorship logos on front or back of top, differing number size, different coloured collars, sleeves or pockets.

 

Tops with individual names on the back will be permitted, providing they are a part of a set.

 

 

Footwear

 

Any type of runners, sneakers, or Indoor Soccer shoes may be worn.

Sandals, thongs, shoes, socks or bare feet will not be permitted.

No headwear is to be worn on court by any player.

 

 

Shinguards

 

Shinguards must be worn by all players for the duration of the game. Any player not wearing shinguards will not be permitted to play.

 

·     Shinguards must be covered entirely by the socks.

·     Must be made of a suitable material (rubber, plastic or similar substances)

·     Provide a reasonable degree of protection.

 

Goalkeeper

 

If a field player replaces the goalkeeper, the keeper must have his/her own top. (Can not wear a keeper top)

 

Infringements

 

For any Infringement of this Law:

The player at fault is instructed by the referee to leave the pitch to correct his/her equipment or to obtain any missing items of equipment. The player may not return to the pitch without first reporting to the referee, who then checks that the player’s equipment is now correct. The player is only allowed to re-enter the match when the ball is out of play.

 

THE REFEREE

 

The Authority of the Referee

 

Each Game is controlled by a referee who has full authority to enforce the Laws of the Game in connection with the match to which he has been appointed, from the moment he enters the locality where the pitch is situated until he leaves.

 

Powers and Duties

 

The Referee

 

·     Enforces the Laws of the Game

·     Allows play to continue when the team against which an offence has been committed will benefit from such an advantage and penalise the original offence if the anticipated advantage does not ensue at the time.

·     Keeps a record of the match and provides the appropriate authorities with match report which includes information on any disciplinary action taken against players, and/or team officials and any other incidents which occur before, during or after the match.

·     Acts as timekeeper.

·     Stops, suspends or terminates the match for any infringement of the Laws or due to any kind of outside interference.

·     Takes disciplinary action against players guilty of cautionable and send-off offences.

·     Ensure that no unauthorised persons enter the pitch.

·     Stops the match if, in his opinion, a player is seriously injured and ensures that he/she is removed from the pitch.

·     Allows play to continue until the ball is out of play if a player is, in his opinion, only slightly injured.

 

Decisions of the Referee

 

The decisions of the referee regarding facts connected with play are final.  

 

 

THE DURATION OF THE MATCH

 

Periods of Play

 

The Match lasts two equal periods of 20 minutes.

 

The duration of either half may be prolonged to enable a penalty kick to be taken.

 

Time-out

 

The teams are entitled to request a time-out of one minute in each half whereby the following principles apply:

 

·     the team captain is authorised to request a time-out.

·     upon requesting a time-out, the team must wait until the ball is out of play to take their time-out

·     when a time-out is granted, all players are to remain on the pitch. No one but the players are to enter the pitch during a time-out.

·     a team which does not request a time-out in the first half of the match, is still only entitled to only one time-out in the second half.

 

Half time interval

 

The half time interval must not exceed 5 minutes.

 

Extra time

 

In the case of a finals game ending in a draw, there will be an extra ten minutes added to the game. Whichever team scores the first goal during the 10 minutes of extra time will be the winner. In the case of neither team scoring, penalties are to take place.  

 

 

THE START AND RESTART OF PLAY

 

Kick-off

 

A kick off is a way of starting or restarting play:

 

·       at the start of a match

·       after a goal has been scored

·       at the start of the second half

·       at the start of extra time period

 

A goal may be scored directly from kick off.

 

Procedure

 

·       all players are in their own half of the field

·       the opponents of the team taking the kick off are at least 5 meters from the ball until it is in play

·       the ball is stationary on the centre mark

·       the referee gives the signal

·       the ball is in play when it is kicked and moves forward

·       the kicker may not touch the ball a second time until it has touched another player

 

After a team scores a goal, the kick off is taken by the other team.

 

Infringements/Sanctions

 

If the kicker touches the ball a second time before it has touched another player:

 

·       an indirect free kick is awarded to the opposing team to be taken from the place where the infringement occurred. However, if this offence is committed by a player in his/her opponents’ penalty area, the indirect free kick shall be taken from the penalty area line from the place nearest to where the infringement occurred.

 

For any other infringement of the kick-off procedure the kick-off is retaken.

 

Dropped Ball

 

A dropped ball is a way of restarting the match after a temporary stoppage, which becomes necessary, while the ball is in play and provided that immediately preceding the stoppage, it has not passed over the touch line or goal line, for any reason not mentioned elsewhere in the Laws of the Game.

 

Procedure

 

The referee drops the ball at the place where it was located when play was stopped, except if it was in the penalty area, in which case he drops it on the penalty area line, at the place nearest to where the ball was located when the match was stopped.

 

Play restarts when the ball touches the ground.

 

The players contesting the drop ball must be at least 2 meters away from each other.

 

Infringements/Sanctions

 

The ball is dropped again:

 

·       if it is touched by a player before it makes contact with the ground

·       if the ball leaves the pitch after it makes contact with the ground, without a player touching it  

 

 

THE BALL IN AND OUT OF PLAY

 

Ball Out of Play

 

The ball is out of play when:

 

·       it has wholly crossed the goal line or touch line, whether on the ground or in the air

·       play has been stopped by the referee

·       it hits the ceiling

 

Ball in Play

 

The ball is in play at all other times including when:

 

·       it rebounds from a goal post or the cross bar onto the pitch

·       it rebounds from the referee when on the pitch

 

Decisions

 

When a match is being played on an indoor pitch and the ball accidentally hits the ceiling, the game is restarted by a kick-in, awarded to the opposing team to the one which last touched the ball

 

The kick-in is taken from a point on the nearest touchline to the intersection between either touch line and the imaginary line that runs parallel to the goal line and the place below where the ball hit the ceiling.

 

 

THE METHOD OF SCORING

 

 

Goal Scored

 

Except otherwise provided by these Laws, a goal is scored when the whole of the ball passes over the goal line, between the goalposts and under the crossbar, unless it has been thrown, carried or intentionally propelled by the hand or arm by a player of the attacking side, the goalkeeper included.

 

Winning Team

 

The team scored the greater number of goals during a match is the winner. If both teams score an equal number of goals or no goals are scored, the match is drawn.

 

 

 

FOULS AND MISCONDUCT

 

 

Fouls and misconduct are penalised as follows:

 

Direct Free Kick

 

A direct free kick is awarded to the opposing team if a player commits any of the following six offences in a manner considered by the referee to be careless, reckless or using excessive force:

 

·       kick or attempt to kick an opponent

·       trips or attempts to trip an opponent

·       jumps at an opponent

·       charges an opponent, even with the shoulder

·       strikes or attempts to strike an opponent

·       pushes or pulls an opponent

 

A direct free kick is also awarded to the opposing team if a player commits any of the following offences

·       holds an opponent

·       spits at an opponent

·       slides in an attempt to play the ball when it is being played or attempts to be played by an opponent (slide tackle), except for the goalkeeper in his/her own penalty area and provided that he/she does not play in a careless, reckless way or using excessive force

·       handles the ball deliberately, except for the goalkeeper in his/her own penalty area

 

A direct free kick is taken from the place where the infringement occurred.

The above-mentioned fouls are accumulated fouls (state, national and international games).

 

Penalty Kick

 

A penalty kick is awarded if a player commits any of the aforementioned offences inside his/her own penalty area, irrespective of the position of the ball but provided that it is in play.

 

Indirect Free Kick

 

An indirect free kick is awarded to the opposing team if a goalkeeper commits one of the following offences:

 

·       after releasing the ball from his/her possession, he/she receives it back from a team mate, without it first having passed beyond the halfway line or without it having been played or touched by an opponent (this rule only applies at State, National or International matches)

·       touches or controls the ball with his/her hands after it has been deliberately kicked to him/her by a team mate

·       touches or controls the ball with his/her hands or feet, on any part of the pitch, for more than four seconds, except when he/she touches or controls the ball on the opponents half of the pitch (this rule only applies at State, National or International matches)

 

An indirect free kick is also awarded to the opposing team, to be taken from the place where the infringement occurred, if, in the opinion of the referee, a player:

 

·       plays in a dangerous manner

·       deliberately impedes the progress of an opponent when the ball is not being played

·       prevents the goalkeeper from releasing the ball from his/her hands

·       commits any other offence, not previously  mentioned, for which play is stopped to caution or dismiss a player.

 

The indirect free kick is taken from the place where the infringement occurred, unless this was in the penalty area, in which case the indirect free kick is taken from the penalty area line at the place nearest to where the infringement occurred.

 

Disciplinary Sanctions

 

Cautionable Offences

 

A player is cautioned and shown the yellow card if he/she commits any of the following offences:

 

1.      is guilty of unsporting behaviour

2.      shows dissent by word of action

3.      persistently infringes the Laws of the Game

4.      delays the star of play

5.      fails to respect the required distance when play is restarted with corner kick, kick-in, free kick or goal clearance (5 meters)

 

For any of these offences, an indirect free kick is awarded to the opposing team, to be taken from the place where the infringement occurred. If the offence was committed within the penalty area, the indirect free kick is taken from the penalty area line at the place nearest to where the infringement occurred. A caution is also given provided that no graver infringement of the Laws has been committed.

 

Sending-Off Offences

 

A player is sent off and shown the red card if he/she commits any of the following offences

 

1.       is guilty of serious foul play

2.       is guilty of violent conduct

3.       spits at an opponent or any other person

4.       denies the opposing team a goal or an obvious goal scoring opportunity by deliberately handling the ball (this does not apply to goalkeeper within his/her own penalty area)

5.       denies an obvious goal-scoring opportunity to an opponent moving towards the player’s goal by an offence punishable by a free kick or penalty

6.       uses offensive, insulting or abusive language

7.       receives a second caution in the same match

 

If play is stopped because a player is sent off the pitch for offences 6 or 7, without having committed any additional infringement of the Laws, the game is restarted by an indirect free kick, awarded to the opposing team, to be taken at the place where the infringement occurred. However, if the offence is committed in the penalty area, the indirect free kick is taken from the nearest to where the infringement occurred.

 

Decisions

 

A player who has been sent off may not re-enter the game in course, nor may he/she sit on the substitutes’ bench. This player will be suspended for a minimum of 1 game (being the next game his/her team is to play. Forfeit is not regarded as game). Furthermore, 2 goals will be deducted form the players team upon his/her dismissal. The team can not replace the player who was sent off.

 

·     All players are to be in identical tops with numbers. All tops must be individually numbered and should not have any same numbers. Each player must have his/her own top. Numbers are to be either ironed, sewn, printed or glued on. Pins, pen, texta or tape numbers will not be accepted. No singlets, sleeveless tops or tracksuit tops will be allowed. The numbers must be placed in the same place on all shirts (keeper excluded). Long or short sleeves will be accepted only if the top is of identical colour and design. Keeper must have a numbered top which can vary from the rest of the team in colour or design but must adhere to the above as in the style. All numbers are to be of the same size and can not be smaller then 5 cm. Failure to comply will result in team loosing 1 goal per incorrect top. By the 3rd week of the competition all players are to be in correct uniform. 1 goal per incorrect uniform will be deducted at half time from the offending team. Goal deduction will be based on the state of the uniform at half time, regardless of whether the uniform was correct at the start of the match (eg: numbers falling off or hanging during the course of the first half). Any type of runners, sneakers or Indoor Shoes may be worn and shoes, sandals, thongs, socks or bare feet will not be permitted.

No headwear is to be worn on court by any player.

 

·     Tops with individual names on the back will be permitted, providing they are a part of a set.

 

·     Any player wearing a uniform which does not comply, will not be credited with having played the game in which he/she was improperly attired.

 

·      

PLAYER REQUIREMENTS

 

All players must produce photo ID or birth certificate and 1 passport size photos at latest by the 3rd game he/she plays in. Failure to comply will result in the team being penalised 2 goals at half time, furthermore, this player will not be credited with having played that game. In order for a player to be registered he/she must complete player registration  form. In the case of a player starting late in the season, he/she must register before entering the playing court. Each player will be issued with an ID card, which must be handed in before each game. Failure to comply will result in team loosing 2 goals per card. If this occurs in a finals game, a player will not be allowed to play. In the case of a player misplacing his/her I.D. Card, one passport size photo will be required in order to produce a new player I.D. card for which a fee of $5.00 will be charged.

 

I.D. card will need to be produced for each game. Failure to comply will result in the team being deducted 2 goals for each player without the card at half time of the game. In addition the offending player will not be credited with having played that game.

 

No player will be allowed to play for more then 2 teams per season. Any player who has played 3 games or more for 2 teams, will be considered registered for those 2 teams for the reminder of that season and will not be permitted to play for any other team for the rest of the season. This includes filling in for any other team. If this occurs, the team you fill in for will receive 0 points for that game. It is the Captains responsibility to check with counter staff before approaching any players to fill in.

 

No player is allowed to play for 2 teams in the same league.

 

A player must play at least 5 games to be eligible to play in any finals games.

 

In the case of a player not producing an I.D. card for a finals game, he/she will not be allowed to take the court.

 

Any player deemed to be under the influence of alcohol or any other substance that may impair their judgement, will be directed to leave the court immediately and take no further part in the game.

Swearing on court will not be tolerated (be it at another player, referee or at yourself).

 

STARTING TIME

Each game will begin on designated time. A team being late, will lose 1 goals for each minute they are late, and if a team is not ready to start by half time, a forfeit win (6 points) will be given to the team present and a forfeit loss (6 points) to the offending team. Teams must be ready (team sheet filled in, fee paid and at least 3 players will be allowed to take the court) at least 10 minutes before game time. In the case of a player being late for the game he/she must be ready to take the court no later than the beginning of the second half.

  TACKLING

   

The only way to make a legal tackle is from the front. Any tackle from behind or from the side (making contact or not) is an illegal tackle for which the player in possession of the ball will receive a free kick. If the same player keeps performing illegal tackles, he/she will be given a yellow card. No slide tackling is allowed. In the case of a player falling to the ground he/she is not to kick the ball.

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INJURIES

 

A player coming off the court with an injury cannot return to the game for the rest of the half. That player can be substituted. In the case of a “blood rule”, a player must go off the court and can be replaced if the team has a substitute, in the case of no sub., the player returning to the game must wait until a goal has been scored.. This player is not to return to the court until the bleeding has ceased and the wound properly covered and protected. The time clock will not be stopped while the player is being attended to. Players with previous injuries such as broken leg, concussion, knee problems etc. are to inform the centre upon registration.

 

The Centre only provides basic first aid. We are not permitted to administer disinfectant or pain relievers of any kind.

 

Any player suffering from any medical condition (eg: asthma) may call a substitute at anytime. The Referee must be informed of the situation.  

 

TEAM

 

Team consists of 5 players on court. 8 players are allowed to be registered per game, which will allow 3 substitutes. A team may take the court with a minimum of 3 players (one being the goalkeeper). The team must be ready to play 10 minutes prior to the scheduled time of the game. Only players to receive a trophy will need to play in the grand final. In the case of a player missing the game through suspension, he/she will not receive a trophy. A trophy can be purchased for these players during the week after the finals. Should a team enter the season late, they will be required to play catch up games until they reach the same amount of games as all other teams in their league. This team will not be credited any points not earned through playing games.

 

Only the players are allowed to enter the court. Players’ friends, wives or children are not to enter the playing court at any time.

 

Only the players are allowed to enter or sit in the players’ area.  

 

FORFEITS

 

You as a team have committed to playing the whole season and therefore are not expected to forfeit any games. In the case of a team forfeiting a game, they will lose 3 points as well as their Bond Fee and will be required to pay another Bond Fee 3 days before their next game. Failure to do this will result in the team being expelled from the competition and will not be allowed to play until all debts have been settled. All individuals who played for the forfeiting team will not be allowed to play for any other team until they settle their debts.

 

FEES

 

Bond Fee, which is paid upon entering your team into the competition will be used as your last game fee your team plays in at our centre. Your teams Bond Fee will be forfeited if your team does not complete the season regardless of the reasons. Bond Fee can be carried over from one season to the next.

 

Registration Fee must be paid by each player upon team registration. Any players introduced to a team late in the season must pay their Registration Fee before they enter the court. Registration Fees can not be transferred from player to player. 

 

Game Fee must be paid in full before the game can begin.  

 

POINTS

 

3 POINTS PER WIN

1 POINTS PER DRAW

At seasons end if 2 teams are on equal points, the team which has scored more goals will be the top team. If goals scored are same,

           the team which has conceded less goals will be the top team.

Indoor Soccer is a very popular game, played by people of various standards. In our endeavour to keep this game just that, a game,  we introduce these rules to be followed together with the rules of the normal game of soccer. Please keep in mind a player suspended from playing at this centre is forever, so treat the game just that “a game” and not “be all end all”.

 

JUNIOR COMPETITION

 

A player must be the age specified or under at the start of the season in order to be eligible to play. Any player who exceeds the age limit during the season will be allowed to play for the reminder of the season.

 

All players in the junior competition will only be allowed to play for one team in the same grade or league.

 

Players may play in older age group.

 

Any breach of the above rules will automatically result in the offending team receiving 0 points for that game.

 

CAPTAINS DUTIES

 

All team payments, registration of players, and the supply of all I.D. cards on game day. Informing your team or any new players on the rules of the game.

Any questions regarding the rules whilst on the court are to be directed at the referee in a civilised manner by the Captain ONLY.

The Captain will be held responsible for any non-attendance by him/herself and their team. The Captain will be held responsible for any outstanding debts incurred by his/her team.

The Captain is responsible for all players on the field and all spectators of his/her team off the field, regardless of whether the Captain knows them or not.

Any damage within the centre caused by the team or their spectators will be the sole responsibility of the Captain. In the case of the Captain being absent, the Vice Captain will assume all Captains’ duties and responsibilities.

The Captain is responsible for his/her entire team and spectators. All correspondence will be through the captain. Any queries will only be acted upon if presented by the captain. The centre must be informed in the case of change of captaincy or if the captain is not playing and who is taking charge of the game. Any problems or complaints will be discussed with the captain in a civil manner and away from the front desk with the Captain only. This is a position which holds a lot of responsibility, so please choose your captain carefully.